GameManager 调用(与客户端放在一起)

发布时间 2023-03-27 20:12:22作者: 天分丶张三

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GameManager : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
//调用初始化
NetClient.Instance.Init();
}

// Update is called once per frame
void Update()
{
NetClient.Instance.Updata();
}
}